Developing New Experiences, Hands On Labs, Microsoft Sessions

HOL03 Continued: Full Day Hands-On Lab: Xamarin and Azure - Build the Mobile Apps of Tomorrow

08/12/2019

2:00pm - 5:30pm

Level: Introductory to Intermediate

Laurent Bugnion

Cloud Developer Advocate

Microsoft

Matthew Soucoup

Principal Cloud Developer Advocate for .NET

Microsoft

This hands-on workshop will take you from 0 to a fully working, cloud connected, AI powered mobile app. We'll get you setup with Visual Studio and the Xamarin tooling on either Windows or Mac, and connect up to emulators, your iPhone or your Android device ready to run an app. Once you are set-up, we'll cover the basics of Xamarin and Xamarin.Forms, then it's heads down writing a cross-platform app - using one code base for a fully-native app that runs on both iOS and Android.

The app we build will combine accessing device hardware using Xamarin plugins, AI for face and emotion detection, and cloud services like authentication and blob storage, all built using a serverless architecture.

Finally, we'll go from code to production ready, using Visual Studio App Center to build your app, monitor for crashes, gather analytics, and prepare you app for distribution. We'll even look at wiring up push notifications so your app can be notified when someone else uploads a photo.

By the end of the day you will have a production ready, AI and cloud powered mobile app.

Attendee Requirements:

You must provide your own laptop computer for this hands-on lab.

Laptop Computer Configurations

You can develop for Xamarin using Windows or Mac. However, if you use Windows and want to build Xamarin apps for iOS, you need a Mac computer too. This is because of Apple restrictions and cannot be avoided. During the workshop, we will support the following configurations:

From a Windows PC:

  • Preferred: Develop for Android devices using a physical device connected through USB.
  • Develop for Android devices using an emulator running on the PC directly.

From a Mac:

  • Preferred: Develop for Android devices using a physical device connected through USB.
  • Develop for iOS devices using a physical device connected through USB.
  • Develop for Android devices using an emulator running on the Mac directly.
  • Develop for iOS devices using a simulator running on the Mac directly.

Keys to success:

  • Bring your own Windows PC and/or Mac PC to the workshop. Make sure to follow the instructions below for the Xamarin setup.
  • If you have one, we recommend that you bring your own Android or iOS devices to the workshop. This is the easiest way to test your application