Microsoft Global RD & MVP-Emerging Experiences
Founder / Exec Chairman
InterKnowlogy, Actus, VSBLTY
How is natural & intuitive interactive usability designed into cutting edge software built on the latest and greatest "High-Tech" emerging experiences?
Join Tim Huckaby in a general session focused on the lessons learned in over 10 years of building software for Emerging Experiences: Designing, developing, and putting interactive software systems into production. Touch, Gesture, Voice Recognition, AR&VR, Holographic, Neural, Demographic, Emotional, & Facial Recognition and other futuristic interfaces: All the bad; all the good; and the tools, tips and tricks learned along the way.
The environment that encapsulates the digital emerging experience is just as important as the software. The entirety is the experience. The user shouldn't feel the technology in the experience. Emerging Experiences should extend real world metaphors into software so that it blends together seamlessly. Emerging Experiences demand good Interaction Design.
This demo focused general session will take an amusing look at the past and an impressive look at some of the best Emerging Experiences software being built today and into the immediate future and will even delve into the Emerging Experiences of the future. And this general session will show you how these solutions were built and the user interaction design problems they evolved through.