Since 2021 when Microsoft, then Nvidia and finally Facebook even rebranding itself to "Meta" started using the term "Metaverse", all types of businesses and products suddenly had to do something to do with it.
In this session, we will look at common capabilities that are generally understood as contributing to the "Metaverse". But we will look beyond the buzzword and talk about what value those capabilities provide, specifically those that are already part of the Microsoft Azure or related to Microsoft Azure.
What can you leverage today to build the Metaverse solutions of tomorrow and why does it make sense to do so.
Particularly we will look at aspects of the industrial metaverse and what it has to do with IoT, we will talk about how to interact with and understand physical environments.
To be more specific, you may see appearances of technologies such as Azure Percept and Azure IoT, Azure Kinect, Azure Spatial Anchors, Azure Remote Rendering, but also Azure Cognitive Services, and more.
We will talk about some of the challenges of developing Metaverse applications regarding some typically involved toolchains which in many case come from the game development background such as Unity3D and suggest some approaches to get started.