Native Client

W02 Building Mixed Reality Experiences for HoloLens & Immersive Headsets in Unity


8:00am - 9:15am

Level: Intermediate

Nick Landry

Senior Software Engineer


Mixed Reality blends people, places, and things across a full spectrum – from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. You'll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures, and voice. Next, you'll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting your project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset, or the HoloLens Emulator. Science fiction becomes science fact, and Unity and UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.

You will learn:

  • The principles of Mixed Reality and how the Microsoft HoloLens works
  • How to get started with 3D app development for Windows Mixed Reality using Visual Studio, Unity and C#
  • How to use the Mixed Reality Toolkit for Unity for Gaze, Gestures, Voice and Spatial Mapping