Windows Client

T09 Interaction Design Principles and Patterns

05/06/2014

1:30pm - 2:45pm

Level: Introductory

Billy Hollis

XAML Slinger

This session will cover some of the most important design principles for productive and clear user interaction.

Developers often think "design" means "visual design" and is done by graphic artists. But the real business value is in interaction design – helping users navigate through an application and interact with it in an intuitive and productive fashion. This session will cover some of the most important design principles for productive and clear user interaction, and show some of the more commonly used interaction patterns in both desktop and mobile applications.

You will learn:

  • Understanding the difference between visual design and interaction design
  • Learning important principles about efficient interaction design, such as Hick's Law and Gestalt Similarity
  • Gain an understanding of common interaction patterns for interaction design, which serves as a checklist starting point when doing your own apps